15 METAL TEXTURES

(Renders below by Pierre Magnol using these shaders: bphoton.com).

10 GLASS TEXTURES

9 FABRIC TEXTURES 

4 ORNAMENTAL TEXTURES

24 MINERAL TEXTURES

18 PLASTIC TEXTURES

20 WOOD TEXTURES

OCTANE TEXTURE PACK 2 CONTAINS:

A .lib4d with 100+ shaders. All textures are 4K quality and tile-able because every detail is important.

 

I used you Octane Texture Pack 2 to make these images (see below). Really nice pack and very accurate. As shaders I used Backmann Glass, Smudged Glass, Dry Chrome, Polished Anisotropy, Black Plastic Design and Procedural Fine Stone. I really like this pack because they’re efficient and especially for this production because it was very short in term of delays, just a few days, and I needed good based materials that I could tweak the way I wanted in order to produce the exact look the client wanted.

P MAGNOL DIRECTOR/ART DIRECTOR/MOTION DESIGNER WWW.BPHOTON.COM

(Visit P. Magnol here: www.bphoton.com)

 

I was new to Octane for a big project and was approaching a tight deadline. The Pixel Lab’s texture packs helped elevate the project quickly and beautifully and at a reasonable price. Since then, I have snatched up just about every one of Pixel Lab’s Octane texture and materials pack. They’re vast and versatile. They add a ton of production value to all of my projects. And they give me a greater understanding of how to build and customize my own textures. The new architectural pack is astounding. Now, the only hard part is I find myself obsessing over which texture looks best.

Matthew Wells  /  instagram.com  /  postman_official